

CD Projekt RED is accelerating development for the much-awaited Cyberpunk 2077 sequel, with recent job listings unveiling exciting gameplay details. One major revelation confirms the continuation of first-person perspective, likely disappointing players hoping for third-person camera options.
New career opportunities expose ambitious technical advancements, including a Senior Gameplay Animator role requiring expertise in crafting immersive first-person animations - specifically weapon handling and movement mechanics. The absence of any third-person references suggests the studio remains committed to the original perspective.
A separate Encounter Designer position teases groundbreaking NPC behavior systems, described as "the most realistic crowd simulation in gaming." These AI-driven populations will react dynamically to player choices, creating truly living environments where citizens respond believably to world events. The role involves designing complex scenarios with environmental storytelling elements, interactive items, and multiple resolution paths.
Interestingly, one listing confirms multiplayer features are under consideration for Project Orion (the sequel's development codename), though implementation remains in preliminary planning stages.
The next Cyberpunk installment is being developed using Unreal Engine 5, ensuring state-of-the-art visual fidelity. In related news, a CD Projekt RED designer previously disclosed their personal involvement voicing intimate scenes in Cyberpunk 2077, while eagle-eyed players recently spotted a Johnny Silverhand Easter egg in Kingdom Come: Deliverance 2.