In late 2024, Rocksteady Studios, the creator of Suicide Squad: Kill the Justice League, announced another round of job cuts. Six anonymous employees reported the layoffs, impacting programmers, artists, and testers. This follows September's layoffs, which halved the testing team from 33 to 15.
Rocksteady faced significant hurdles in 2024, struggling to maintain Suicide Squad: Kill the Justice League amidst poor reception. Warner Bros. reported project losses of approximately $200 million. In December, developers confirmed no 2025 updates, though servers will remain active.
The job cuts extended beyond Rocksteady. Games Montreal, a Warner Bros. studio known for Batman: Arkham Origins and Gotham Knights, also laid off 99 employees in December.
The situation worsened with the early access release. Players encountered numerous bugs, including server outages and a major story spoiler revealed by a glitch. Gameplay also drew criticism from reviewers.
Negative reviews from prominent gaming publications led to a substantial increase in early access refunds. Analytics firm McLuck reported a shocking 791% surge in refund requests following the game's launch.
Rocksteady's future projects remain unannounced.