Explore the Wonders of Civilization 7: A Comprehensive Guide
Constructing buildings enhances your Civilization in Civilization 7, but unlocking Wonders elevates your gameplay to a new level. This guide details every Wonder available in Civilization 7, categorized by Age.
Table of Contents
- All Civilization 7 Wonders
- Antiquity Age
- Exploration Age
- Modern Age
Similar to previous installments, Civilization 7 Wonders are divided into distinct Ages, each offering unique structures.
Antiquity Age Wonders
Wonder | Effect | Placement Requirements |
---|---|---|
Angkor Wat | Increased Happiness and Specialist Limit. | Adjacent to a River tile. |
Colosseum | Provides Culture and Happiness boosts to Quarters. | Adjacent to a District. |
Colossus | Grants Gold, Resource Capacity, and an Economic Attribute point. | Coastal tile adjacent to land. |
Dur-Sharrukin | Offers Science, acts as a Fortified District, and enhances combat strength. | Flat tile. |
Emile Bell | Provides a Unique Endeavor (Ginseng Agreement), granting Food, and a Diplomatic Attribute point. | Rough tile. |
Gate of All Nations | Provides Gold and increased support during wars. | Adjacent to a District. |
Great Stele | Awards Gold upon Wonder completion. | Flat tile. |
Ha’among’a Maui | Provides Culture, boosts Fishing Boats, and grants a Cultural Attribute point. | Grassland or Tropical tile adjacent to Coast. |
Hanging Gardens | Increases Food on Farms, growth rate, and provides an Expansionist Attribute point. | Adjacent to a River. |
Mausoleum of Theodoric | Offers Production, boosts pillaging yields, and grants a Militaristic Attribute point. | Adjacent to Coast. |
Monks Mound | Increases Food and Resource Capacity. | Adjacent to a River tile. |
Mundo Perdido | Enhances Happiness and Science on Tropical tiles. | Tropical tile. |
Nalanda | Provides Science, Codexes, and a Scientific Attribute point. | Plains tile. |
Oracle | Provides Culture and additional Culture from Narrative Events. | Rough tile. |
Petra | Grants Gold and benefits from Desert tiles. | Desert tile. |
Pyramid of the Sun | Provides Culture boosts to Quarters. | Flat tile adjacent to a District. |
Pyramids | Grants Gold and Production on River tiles. | Desert tile adjacent to a Navigable River tile. |
Sanchi Stupa | Increases Happiness and Culture based on excess Happiness. | Plains tile. |
Terracotta Army | Offers Production, a free Army Commander, and increased Army experience. | Grassland tile. |
Weiyang Palace | Provides Influence. | Grassland tile. |
Exploration Age Wonders
Wonder | Effects | Placement Requirements |
---|---|---|
Borobudur | Provides Happiness and boosts Food and Happiness on Quarters. | Adjacent to a Coast tile. |
Brihadeeswarar Temple | Provides Influence and Happiness adjacency bonuses. | Minor River or adjacent to a Navigable River. |
El Escorial | Grants Happiness, Relic slots, a Settlement Limit increase, and Happiness to nearby cities. | Rough tile. |
Erdene Zuu | Provides Culture based on Cavalry Unit creation. | Flat Plains, Flat Tundra, or Flat Desert tile. |
Forbidden City | Provides Culture and boosts Culture and Gold on Fortification Buildings. | Adjacent to a District. |
Hale o Keawe | Provides Culture based on coastal building construction, Relic slots. | Adjacent to a Coast tile (excluding Tundra). |
House of Wisdom | Provides Science, Relic slots, and boosts Science on Great Works. | Adjacent to an Urban tile. |
Machu Pichu | Grants Gold, increases Resource Capacity, and boosts Culture and Gold on adjacent tiles. | Tropical Mountain tile. |
Notre Dame | Provides Happiness and boosts Culture during Celebrations. | Adjacent to a River tile and a District. |
Serpent Mount | Provides Influence and boosts Science and Production on Unique Improvements. | Grassland tile. |
Shwedagon Zedi Daw | Provides Science and boosts Science on happy Rural tiles. Grants a Wildcard Attribute point. | Adjacent to a Lake. |
Tomb of Askia | Grants Gold, increases Resource Capacity, and boosts Gold and Production based on assigned Resources. | Desert tile. |
White Tower | Increases Happiness based on slotted Unique Traditions. | Adjacent to a City Hall. |
Modern Age Wonders
Wonder | Effects | Placement Requirements |
---|---|---|
Brandenburg Gate | Provides Production, negates War Weariness penalties, and boosts Happiness in conquered Settlements. | Adjacent to a District. |
Chengde Mountain Resort | Provides Gold and boosts Culture based on Trade Routes. | Adjacent to a Mountain tile. |
Dogo Onsen | Provides Happiness and allows Population growth during Celebrations. | Adjacent to a Coast tile. |
Doi Suthep | Provides Influence and boosts Culture and Gold based on City-State suzerainty. | Rough tile. |
Eiffel Tower | Boosts Culture and Happiness on Districts. | Adjacent to a District. |
Hermitage | Provides Culture and boosts Culture in cities with Great Works. | Tundra tile. |
Muzibu Azaala Mpanga | Provides Food and boosts Food, Culture, and Happiness on Lake tiles. | Adjacent to a Lake tile. |
Oxford University | To be determined. | To be determined. |
Palacio de Bellas Artes | Provides Culture, boosts Happiness on Great Works, and increases Happiness. Includes Great Works slots. | Adjacent to an Urban District. |
Red Fort | To be determined. | To be determined. |
Statue of Liberty | Provides Happiness, spawns Migrant Units, increases Resource Capacity, and boosts Gold and Production based on assigned Resources. | Coastal tile adjacent to land. |
Taj Mahal | To be determined. | To be determined. |
This concludes the confirmed Wonders for Civilization 7. For more gameplay tips and information, including a list of Leaders, consult additional resources.